Becoming an overlord in Hell is easier than you'd expect. Staying an overlord in Hell... that's a different game. Fortunately, it's a game that Husk gained quite a bit of experience at while he was alive, and a game that he'll admit that he actually enjoys, when he's winning.
And right now, he's winning.
Husk's casino is a bit of a go-to spot in Pentagram City. The drinks flow liberally, the entertainment is excellent, and the stakes are varied enough that anyone from the lowliest sinner to the most powerful overlord can find something worth betting on.
For there's nothing quite like the thrill of playing for souls, for putting your power and your prestige on the table and knowing that a poorly timed card could cost you everything. Nothing, except the feeling of power and victory that comes from watching someone else lose it all to you.
Being an overlord in Hell is a game of survival, and some are better at playing the game than others. The trick to winning, in life and in the after-life, is to control the cards and to control the stakes. The first rule, Husk would say, is to be the House. So he doesn't have much sympathy for any Overlord who is foolish enough to think they can walk into the back rooms in his casino and walk out with anything more than they came out in.
In the case of Valentino, Husk's feelings are more like poorly disguised contempt. The mothman is so convinced of his own invulnerability and self importance that fleecing him was almost pathetically easy. He thought he could flutter into the place, attempt to get one over on Husk and somehow add this place to his empire of cheap sex clubs.
Honestly, Husk is practically doing him a favour, taking souls off him before he can lose them to another overlord, one who goes about their business in a more bloodthirsty manner.
Though now he has to decide what he's going to do with the souls that he's won. Some of which are much more accepting of their situation than others.
And right now, he's winning.
Husk's casino is a bit of a go-to spot in Pentagram City. The drinks flow liberally, the entertainment is excellent, and the stakes are varied enough that anyone from the lowliest sinner to the most powerful overlord can find something worth betting on.
For there's nothing quite like the thrill of playing for souls, for putting your power and your prestige on the table and knowing that a poorly timed card could cost you everything. Nothing, except the feeling of power and victory that comes from watching someone else lose it all to you.
Being an overlord in Hell is a game of survival, and some are better at playing the game than others. The trick to winning, in life and in the after-life, is to control the cards and to control the stakes. The first rule, Husk would say, is to be the House. So he doesn't have much sympathy for any Overlord who is foolish enough to think they can walk into the back rooms in his casino and walk out with anything more than they came out in.
In the case of Valentino, Husk's feelings are more like poorly disguised contempt. The mothman is so convinced of his own invulnerability and self importance that fleecing him was almost pathetically easy. He thought he could flutter into the place, attempt to get one over on Husk and somehow add this place to his empire of cheap sex clubs.
Honestly, Husk is practically doing him a favour, taking souls off him before he can lose them to another overlord, one who goes about their business in a more bloodthirsty manner.
Though now he has to decide what he's going to do with the souls that he's won. Some of which are much more accepting of their situation than others.